A LITTLE DEVELOPMENT MAGIC 🪄

Every map in the game starts the same way — with simple geometric shapes. Gradually, cubes and cylinders turn into rocks, caves, skyscrapers, or the walls of an old castle — into everything that shapes the map and makes it unique.

Then come the lighting, environmental details, and many other elements. Step by step, an empty scene turns into a full-fledged battlefield. 💥

Today, we invite you to look back at the early version of the “Bay” map and see what it looked like before it took on its familiar appearance.

Which map in Sky Combat 2 do you like the most? Share your thoughts in the comments!